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Learning iPhone Game Development with Cocos2D 3.0

Kirill Muzykov

计算机网络/编程语言与程序设计· 10万字

更新时间:2021-04-02 10:04:40

最新章节:Index
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Thisbookisaneasy-to-follow,step-by-stepbeginner'sguidecoveringthefullprocessofcreatingagame.Itispackedwithexamplesandillustrations,withcomprehensivecoverageofeachtopic.IfyouwanttolearnhowtomakegamesusingtheCocos2Dframework,thisbookisforyou.Ifyouwouldliketobuildagoodfoundationforacareeringamedevelopmentasanindependentgamedeveloperoratagamestudio,orifyoujustwanttomakegamesasahobby,thenyou'lllovethisbook.YoushouldhavesomebasicprogrammingexperiencewithObjective-CandXcode.Torunthecodeinthisbook,youwillalsoneedanIntel-basedMacintoshrunningOSXMountainLion(orlater).
品牌:中图公司
上架时间:2014-06-25 00:00:00
出版社:Packt Publishing
本书数字版权由中图公司提供,并由其授权上海阅文信息技术有限公司制作发行
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